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The Screen Syndicate

Competition
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Deadline: 14/11/2026
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About the role

Preliminary Round: Online Quiz

  • Date: 14th November 2026
  • Duration: 15 Minutes

Rules:

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Only teams are allowed (no lone wolves). -

Each team will have 2-5 members. -

Each team has to select a team name. -

Only one team representative is required to represent their team in the first round but participation of the entire team is encouraged to solve the questions.

Procedure:

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It is a quick objective-based round conducted on Unstop. -

Participants will solve a set of questions based on ethical reasoning and decision-making. -

The top teams based on performance will qualify for the main event.

Main Event (On Campus)

  • Date: 17th November 2026
  • Time: 11:30 am onwards

Round 1 – Obsidian File

Crack the riddle. Unlock the case. Earn the chips.

Overview:

Teams solve a riddle to discover a password and unlock a business case study PDF. They must then answer business-related questions based on the case study to earn additional chips.

Rules:

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Teams represent their assigned OTT platforms and work together. -

Chips are awarded according to the order in which teams solve the riddle. -

Five case-study questions will be provided. Attempting all questions is not compulsory, and there is no negative marking. -

Organisers' instructions and time limits must be followed.

Procedure:

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Solve the riddle to unlock the case study or purchase the answer. -

Attempt five business-related questions within the given time. -

Earn 500 chips for every correct answer.

Scoring: Round 1 carries 40 points:

-

1st position – 35 points -

2nd position – 25 points -

3rd position – 15 points -

4th position – 5 points -

5th position – 0 points -

5 bonus points for completing the challenge within the time limit.

Round 2 – The Content Vault

Acquisition and Scouting Phase

Overview:

Teams use their chips from Round 1 to scout and acquire intellectual property (IP) assets across five content genres. They must balance spending on clues with securing distribution rights.

Rules:

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Teams can inspect five available content boxes by purchasing clues. -

After scouting, teams must submit their purchase declarations. -

Teams can secure exclusive rights through a High Bet or form alliances through Low Bet splits. -

Teams are encouraged to spend approximately 70–80% of their chip balance.

Each box contains some titles.

Pricing:

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Clue 1 – Free (Basic Hint)

-

Clue 2 – 100 chips (Moderate Hint) -

Clue 3 – 300 chips (Advanced Hint) -

High Bet – 800 chips (All 6 titles) -

2-team split – 400 chips (3 titles each) -

3-team split – 200 chips (2 titles each)

Round 3 – OTT Strategy Round

Survive the Disruption

Overview:

Teams develop a new OTT business strategy covering target audience, revenue model and subscription pricing. They must also pitch how their platform and content catalogue will survive an unexpected industry challenge.

Rules:

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The round lasts 34 minutes, including preparation, pitching and questioning. -

Each team picks a chit containing an unexpected twist during preparation. -

Teams must explain whether their platform is fully, partially or not affected by the twist, with suitable reasoning. -

Each team delivers a 3-minute pitch followed by 2 minutes of cross-questioning.

Procedure:

-

Define the target audience, revenue model and subscription pricing. -

Explain the twist and how the platform will handle it. -

Deliver the 3-minute pitch. -

Face 2 minutes of questions from opposing teams.

Scoring: Round 3 carries 60 points:

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Content Suitability – 10 marks -

Revenue Model – 10 marks -

Price Modification – 10 marks -

Twist Adaptability – 15 marks -

Cross-Questioning – 15 marks

Clause: The decision of the organising committee will be final and binding in all cases

Event details

Prize pool
₹10,000
Prizes
1st Rank: ₹5,000 · 2nd Rank: ₹3,000 · 3rd Rank: ₹2,000
Format
In person
Team size
2–5 people
Registered
5
Open to
Open to all
Entry
Free