Opportunity brief
GameForge '26 is a two-day offline game jam organized by the GameDev Guild Students Club (GDGSC) at the University School of Automation & Robotics (USAR), GGSIPU East Delhi Campus, New Delhi, as part of Elysian 2026. The event will be conducted across two days, with participants developing a playable digital game within a 24-hour development window. The competition begins with a surprise theme reveal, after which teams conceptualize, design, and develop their games on Day 1 and continue development, testing, and final submissions on Day 2.
Eligibility & Team Formation
- The competition is open to college students interested in game development, programming, game design, art, and related fields.
- Participants may register individually or in teams of up to 4 members.
- Students from different colleges may form a team (inter-college teams are allowed).
- Students from different specializations, branches, or academic disciplines may form a team (inter-specialization teams are allowed).
- All team members must complete the required registration process before the deadline.
Competition Format
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Event: 24-hour digital game jam. -
Dates: 21–22 October 2026. -
Development duration: 24 hours, within the official start and submission times announced by the organizers. -
Theme: A surprise theme will be revealed at the beginning of the competition. -
Problem statements: One common theme will be announced for all participating teams. Teams must interpret the theme creatively and incorporate it meaningfully into their games. -
Rounds: The competition follows a game development and submission format. Teams will develop their games during the jam and submit them for evaluation by the deadline. -
Final submission: Each team must submit a playable digital game along with the required details before the deadline.
Tools & Resources
- Participants may use suitable game engines, programming languages, and development tools.
- Third-party assets, libraries, and AI tools may be used where permitted, but externally sourced assets and resources must be appropriately credited.
- The core game concept, gameplay, and implementation must be developed during the competition.
- Teams are responsible for ensuring that their games and assets comply with applicable licenses and usage permissions.
Competition Rules
- Team Size: Each team may consist of a maximum of 4 members.
- Time Limit: All games must be developed and submitted within the official 24-hour competition window.
- Theme Integration: Every submission must meaningfully incorporate the surprise theme announced at the start.
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Originality: Pre-existing completed games or projects may not be submitted as original jam entries. The game must be created during the competition. -
Asset Credits: Any third-party assets, libraries, or permitted external resources must be credited appropriately. -
Playable Submission: Teams must submit a playable digital build and all information requested by the organizers before the deadline. -
Fair Play: Plagiarism, copying another team's work, or misrepresenting work as original may result in disqualification. -
Team Participation: Team members should contribute to the development process and comply with event instructions. -
Evaluation: Submissions may be evaluated on creativity, gameplay, theme integration, technical execution, and overall presentation. -
Organizer Authority: Participants must follow the official event guidelines. The organizers reserve the right to address rule violations and resolve competition-related disputes. -
WhatsApp Community: Participants are encouraged to join the official GameForge '26 WhatsApp Community for important announcements, event updates, instructions, and competition-related information.