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GameForge '26

hackathonEast Delhi, Delhi, India
Apply on University School of Automation & Robotics (USAR) ,Guru Gobind Singh Indraprastha University (GGSIPU), Delhi →

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Deadline: 18/10/2026

Opportunity brief

GameForge '26 is a two-day offline game jam organized by the GameDev Guild Students Club (GDGSC) at the University School of Automation & Robotics (USAR), GGSIPU East Delhi Campus, New Delhi, as part of Elysian 2026. The event will be conducted across two days, with participants developing a playable digital game within a 24-hour development window. The competition begins with a surprise theme reveal, after which teams conceptualize, design, and develop their games on Day 1 and continue development, testing, and final submissions on Day 2.

Eligibility & Team Formation

  • The competition is open to college students interested in game development, programming, game design, art, and related fields.
  • Participants may register individually or in teams of up to 4 members.
  • Students from different colleges may form a team (inter-college teams are allowed).
  • Students from different specializations, branches, or academic disciplines may form a team (inter-specialization teams are allowed).
  • All team members must complete the required registration process before the deadline.

Competition Format

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Event: 24-hour digital game jam. -

Dates: 21–22 October 2026. -

Development duration: 24 hours, within the official start and submission times announced by the organizers. -

Theme: A surprise theme will be revealed at the beginning of the competition. -

Problem statements: One common theme will be announced for all participating teams. Teams must interpret the theme creatively and incorporate it meaningfully into their games. -

Rounds: The competition follows a game development and submission format. Teams will develop their games during the jam and submit them for evaluation by the deadline. -

Final submission: Each team must submit a playable digital game along with the required details before the deadline.

Tools & Resources

  • Participants may use suitable game engines, programming languages, and development tools.
  • Third-party assets, libraries, and AI tools may be used where permitted, but externally sourced assets and resources must be appropriately credited.
  • The core game concept, gameplay, and implementation must be developed during the competition.
  • Teams are responsible for ensuring that their games and assets comply with applicable licenses and usage permissions.

Competition Rules

  • Team Size: Each team may consist of a maximum of 4 members.
  • Time Limit: All games must be developed and submitted within the official 24-hour competition window.
  • Theme Integration: Every submission must meaningfully incorporate the surprise theme announced at the start.

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Originality: Pre-existing completed games or projects may not be submitted as original jam entries. The game must be created during the competition. -

Asset Credits: Any third-party assets, libraries, or permitted external resources must be credited appropriately. -

Playable Submission: Teams must submit a playable digital build and all information requested by the organizers before the deadline. -

Fair Play: Plagiarism, copying another team's work, or misrepresenting work as original may result in disqualification. -

Team Participation: Team members should contribute to the development process and comply with event instructions. -

Evaluation: Submissions may be evaluated on creativity, gameplay, theme integration, technical execution, and overall presentation. -

Organizer Authority: Participants must follow the official event guidelines. The organizers reserve the right to address rule violations and resolve competition-related disputes. -

WhatsApp Community: Participants are encouraged to join the official GameForge '26 WhatsApp Community for important announcements, event updates, instructions, and competition-related information.

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