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Worst UI

competitionSouth Delhi, Delhi, India
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Deadline: 14/10/2026

Opportunity brief

Eligibility:

  • The competition is open to college/university students only.
  • Students from any college, university, branch, or specialization are eligible.
  • This is an individual competition; participants must compete independently.
  • Inter-specialization participation is allowed, as there are no restrictions based on academic branch or specialization.

Format:

  • The competition will consist of 3–4 rounds.
  • Each round will be independent, and participants can choose to participate in any round they feel is feasible for them.
  • In each round, participants will be given a specific UI/interface or component to design.
  • Participants will be given a fixed time limit for each round to design their interface.
  • The problem statement and time limit for each round will be announced at the beginning of the respective round.
  • At the end of each round, participants will submit/present their designs for evaluation.
  • A winner will be selected for each round.

Rules:

  • Participants must compete individually. No teams or collaboration between participants are allowed.
  • The objective is to intentionally create the worst possible/most irritating user interface for the given problem statement while keeping it functional.
  • Designs should be confusing, inconvenient, unintuitive, unnecessarily complex, or creatively frustrating.
  • Participants must work on the problem statement assigned for the respective round.
  • All designs must be created and submitted within the allotted time.
  • Designs must be original and created by the participant during the competition.
  • Plagiarism, copying another participant's work, or collaborating with another participant will result in disqualification.
  • Judging will be based on worst usability, creativity, unnecessary complexity, confusing user experience, and entertainment value.

Judging Criteria:

Each submission will be evaluated on:

  • Worst Usability – How difficult and frustrating the interface is to use.
  • Creativity – How creatively the participant makes the interface bad.
  • Unnecessary Complexity – The extent of needless complexity introduced.
  • Confusing UX – How unintuitive and confusing the interface is.
  • Entertainment Value – How humorous and entertaining the design is.

Winner & Rewards:

  • A winner will be selected for each round.
  • Winners will receive rewards/prizes as decided by the organizing team.

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