Skip to content
← All opportunities

Ecclesia 2026

hackathonGuwahati, Assam, India
Apply on Assam down town University →

Opens the company's own listing — Aspirova never mirrors applications.

Sign in to save
Deadline: 26/10/2026

Skills for this role

Skills we detected for this role.

  • Git
  • UI/UX Design

Opportunity brief

Ecclesia 2026 – Hackathon

Organised by Assam Down Town University (ADTU), Guwahati, Assam

About the Hackathon

Ecclesia 2026 Hackathon is a technology and innovation competition that challenges undergraduate students to identify real-world problems and develop innovative, practical, and technology-driven solutions. The event focuses on problem-solving, technical implementation, creativity, teamwork, and real-world impact.

Eligibility and Team Formation

  • The competition is open to all undergraduate students.
  • Each team must consist of a minimum of 2 and a maximum of 4 members.
  • Students from different colleges and universities may participate in the same team.
  • Students from different specialisations, branches, or academic disciplines may form a team.
  • All team members must be registered on the official Unstop event page.
  • Teams must provide accurate participant information and participate with their registered members.

Hackathon Format

The competition will be conducted in three rounds.

Round 1: Online Screening

Format: Online

  • Teams must register through Unstop before the registration deadline.
  • Registered teams will receive the designated problem statement according to the organisers' instructions.
  • Each team must analyse the problem and develop a proposed solution.
  • Teams must prepare and submit a PowerPoint presentation explaining their proposed solution.
  • The screening committee will evaluate submissions and shortlist teams for the offline round.

PPT evaluation criteria:

  • Problem understanding – 15%
  • Proposed solution – 25%
  • Innovation and uniqueness – 20%
  • Technical feasibility – 15%
  • Impact and scalability – 10%
  • PPT quality and communication – 10%
  • Overall vision – 5%

Only shortlisted teams will be invited to the next round.

Round 2: Offline Development Challenge

Venue: Assam Down Town University, Guwahati, Assam

Development duration: 10 hours, from 8:00 AM to 6:00 PM.

Shortlisted teams will develop their proposed solutions into functional prototypes or Minimum Viable Products (MVPs).

Teams must maintain a GitHub repository to demonstrate their development progress.

Mandatory GitHub checkpoints:

  • 12:00 PM – First checkpoint
  • 4:00 PM – Second checkpoint
  • 6:00 PM – Final commit and project submission

Teams should focus on functionality, technical implementation, innovation, reliability, user experience, and real-world applicability.

Round 3: Final Presentation and Judging

Venue: Assam Down Town University, Guwahati, Assam.

Teams will present and demonstrate their developed solutions before the judging panel.

  • Presentation and live demonstration: 10 minutes
  • Judges' questions and answers: 5 minutes

Teams must be prepared to explain their problem statement, proposed solution, innovation, technical implementation, working prototype, impact, scalability, and future scope.

Final Judging Criteria

  • Technical implementation – 25%
  • Functionality / working prototype – 20%
  • Innovation – 15%
  • Problem understanding – 10%
  • Real-world impact – 10%
  • Scalability – 5%
  • UI/UX – 5%
  • Presentation and communication – 5%
  • GitHub development and code quality – 5%

Total: 100%

Rules and Regulations

  • All teams must complete registration through Unstop.
  • Teams must comply with the specified team size of 2–4 members.
  • Participants must submit their PPT and other required materials within the announced deadlines.
  • Shortlisting in Round 1 is mandatory for participation in the offline development round.
  • Teams must maintain an accessible GitHub repository and submit progress at the specified checkpoints.
  • Plagiarism, copying another team's solution, unauthorised code use, falsifying GitHub history, or misrepresenting pre-existing work may lead to disqualification.
  • Standard open-source libraries, frameworks, APIs, and development tools may be used subject to their applicable licences and the organisers' rules.
  • AI-assisted development tools may be permitted, but participants must understand and be able to explain their submitted work.
  • Teams must respect fellow participants, judges, mentors, organisers, and university staff and follow the university's code of conduct.
  • Teams must comply with all instructions issued by the organising committee.
  • Accommodation will not be provided by the organisers. Participants must arrange their own accommodation if required.
  • Prize money will be announced later through official event channels.
  • The decisions of the organising committee and judging panel will be final.

Important Information

  • Team size: 2–4 members
  • Eligibility: All undergraduate students
  • Mode: Online screening followed by offline development and final presentation
  • Venue: Assam Down Town University, Guwahati, Assam
  • Registration: Through Unstop
  • Accommodation: Not provided
  • Prize Pool : 20000

More like this

Related opportunities