Opportunity brief
Organized by the Department of Computer Science and Engineering, Akal University, Talwandi Sabo
Get ready to think, build, innovate, and hack!
Scratch to Hack is an inter-hackathon designed to bring together students and aspiring innovators to develop creative, technology-driven solutions to real-world problem statements. Participants will have the opportunity to collaborate, build a working prototype, showcase their technical skills, and present their ideas before a panel of judges.
Event Details:
- Hackathon: Scratch to Hack
- Date: 14–15 September 2026
- Venue: Akal University Conference Room
- Registration Opens: 26 August 2026
- Registration Deadline: 6 September 2026
- Team Formation Deadline: 1 September 2026
Eligibility & Team Formation:
- Each team must consist of exactly 6 members.
- All members of a team must belong to the same educational institution.
- Each participant can be part of only one team.
- Participants must provide valid identification and institutional credentials when required.
- Every team member must complete the required registration and verification process.
What You'll Do
Teams will work on an official problem statement, theme, or challenge track announced for the Hackathon. Participants are expected to develop their solution during the designated Hackathon period and should be able to explain their project's architecture, functionality, implementation, and technology stack.
Teams may use legitimate open-source libraries, frameworks, APIs, datasets, development platforms, and AI tools, subject to their applicable licenses and terms of use. Significant AI-assisted components may need to be disclosed, and participants must be able to explain the technical components of their solution.
Evaluation:
Projects will be evaluated on factors including:
- Innovation & Creativity
- Technical Excellence
- Problem Relevance
- Impact & Scalability
- User Experience
- Functionality
- Presentation & Demonstration
Teams should be prepared to demonstrate their project and answer questions from the judging panel. The decision of the appointed judging panel will be final, subject to correction of demonstrable administrative or procedural errors.
Project Submission
Teams may be required to submit:
- Source code/repository
- Working prototype
- Project description
- Technical documentation
- Presentation/pitch deck
- Demonstration video, where applicable
- Technology stack
- Details of third-party resources used
- Team/participant information
️ Code of Conduct
All participants are expected to maintain a professional, respectful, collaborative, and safe environment throughout the event. Harassment, discrimination, hate speech, threats, violence, deliberate disruption, theft, vandalism, unauthorized access, plagiarism, cheating, and other forms of misconduct are strictly prohibited.
Cybersecurity-related activities must only be conducted against systems for which explicit authorization has been granted. Unauthorized access, malware, ransomware, misuse of credentials, attacks on other participants' projects, or disruption of event infrastructure are strictly prohibited.
Violation of the rules may result in disqualification, removal from the venue, revocation of prizes, and/or escalation to University authorities.