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3D Visualizer Internship

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Applications closed: 18/09/2026

Skills for this role

Skills we detected for this role.

  • Adobe Photoshop
  • Blender

Opportunity brief

Zynvixs Pvt. Ltd. is hiring for the role of 3D Visualizer Intern!

About the Company:

Zynvixs Pvt. Ltd. is a dynamic technology company specializing in digital solutions. We are driven by innovation and committed to creating immersive digital experiences. Our team is passionate about leveraging cutting-edge technology to solve real-world problems and deliver exceptional value to our clients.

Responsibilities:

  • Create high-quality 3D models based on project requirements and references.
  • Develop architectural, interior, and exterior visualization scenes.
  • Create realistic or stylized materials and textures.
  • Perform UV mapping and basic asset optimization.
  • Set up professional lighting and camera compositions.
  • Produce high-quality renders and visualization outputs.
  • Create and optimize 3D assets for different project requirements.
  • Modify existing models and assets according to design requirements.
  • Build environments and scene compositions.
  • Work closely with designers and development teams.
  • Participate in design reviews and implement feedback.
  • Maintain clean, organized, and production-ready 3D files.
  • Prepare assets for rendering, presentation, and development.
  • Research modern 3D visualization techniques and workflows.

Requirements:

  • Basic to intermediate 3D modeling skills.
  • Experience with at least one 3D software (Blender, Autodesk Maya, 3ds Max, Substance Painter, Unreal Engine, Photoshop).
  • Understanding of lighting and composition.
  • Basic understanding of materials and textures.
  • Good visual sense and attention to detail.
  • Ability to work from references.
  • Creativity and problem-solving ability.
  • Willingness to learn and accept feedback.
  • Existing ArtStation, Behance, or personal portfolio (good to have).
  • Architectural visualization experience (good to have).
  • Substance Painter knowledge (good to have).
  • Unreal Engine experience (good to have).
  • PBR material knowledge (good to have).
  • UV unwrapping experience (good to have).
  • Cycles/Eevee or other rendering engine experience (good to have).
  • Basic post-processing knowledge (good to have).

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