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h4ckc0n - Global Hacking CTF Competition

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Deadline: 14/11/2026
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Details

Prize pool
₹10,000
Prizes
1st: ₹5,000 · 2nd: ₹3,000 · 3rd: ₹2,000
Format
Online
Team size
1–6 people
Registered
16
Open to
Open to all
Entry
Free

Skills for this role

Skills we detected for this role.

  • Machine Learning
  • Blockchain
  • Cybersecurity

Opportunity brief

h4ckc0n is a Global Capture The Flag (CTF) organised by d4rkc0de, IIIT-Delhi, under ESYA 2026. h4ckc0n is a 24-hour international Jeopardy-style Capture The Flag competition.

Join the Discord server: https://discord.gg/kw8J5r2ZWh

The competition is designed to accommodate teams of varying skill levels, with a diverse challenge set covering multiple areas of cybersecurity.

  • Date: 14 November 2026
  • Duration: 24 hours
  • Format: Jeopardy-style CTF
  • Mode: Online, Team-based Competition
  • Venue: Online!

Eligibility & Registration Guidelines:

  • Target Audience: Anyone interested in cybersecurity and CTFs.
  • Inter-College Teams: Allowed.
  • Inter-Specialization Teams: Allowed; participants from different branches and years may form a team.
  • Team Size: 6 people max
  • Prerequisites: Basic understanding of cybersecurity, networking and computer systems is recommended.

Competition Format:

  • Format: Online CTF.
  • Infrastructure: Teams will receive a platform link with various cybersecurity challenges.
  • Objective: Solve the specific challenges and only investigate the provided infrastructure/files.
  • Scoring: Points will be awarded based on successful submits of flags.
  • Monitoring: Automated monitoring and flag submission based scoring will be used.
  • Number of Services/Challenges: To be announced during event.
  • Duration: To be announced.

Skills & Areas Covered:

Participants may encounter challenges involving:

- Reverse Engineering, Web-exploitation, Forensics, AI/ML, Web3, OSINT, PWN, Cryptography, Miscellaneous

Rules & Code of Conduct:

  • Attacking the competition infrastructure, organiser systems or any external infrastructure is strictly prohibited.
  • Do not launch DoS/DDoS attacks against the competition infrastructure.
  • Sharing flags, credentials, exploits or competition-sensitive information with other teams is prohibited unless explicitly permitted.
  • Attempts to manipulate the scoring system, monitoring system or competition infrastructure are prohibited.
  • Any vulnerability discovered in the underlying competition infrastructure must be reported to the organisers.
  • Organisers reserve the right to disqualify teams violating competition rules.
  • The organisers' decisions regarding scoring, disputes and disqualifications will be final.

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