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Parallax 2026 – Reality, Reimagined

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Deadline: 29/09/2026

Skills for this role

Skills we detected for this role.

  • Computer Vision
  • UI/UX Design

Opportunity brief

PARALLAX 2026 – Reality, Reimagined

PARALLAX 2026 is an inter-college hackathon focused on Augmented Reality (AR), Virtual Reality (VR), and Extended Reality (XR). The hackathon challenges students to think beyond conventional applications and build innovative, immersive solutions to real-world problems.

Participants will explore the potential of immersive technologies to transform education, healthcare, tourism, gaming, industry, entertainment, and other real-world domains.

Theme: Reality, Reimagined.

The goal is to create solutions that demonstrate how AR/VR/XR can solve problems, enhance experiences, and create meaningful real-world impact.

Hackathon Structure

Round 1 – Online Assessment

The first round will be conducted online and will consist of a technical assessment designed to evaluate participants' knowledge of:

  • AR/VR/XR fundamentals
  • Unity & Unreal Engine
  • 3D graphics and modelling
  • Computer vision
  • Game development
  • Immersive technologies
  • Problem-solving and logical thinking

Participants/teams qualifying this round will advance to the next rounds.

Round 2 – Ideation and PPT Submission

Shortlisted teams will participate in this round.

Teams will develop an AR/VR/XR-based solution around the given problem statement(s) and present a working prototype with demonstration video and PPT submission.

Participants will be evaluated on:

  • Innovation
  • Technical implementation
  • Use of AR/VR/XR
  • Problem-solving approach
  • Real-world impact
  • User experience

Round 3 – Grand Finale

The top-performing teams from Round 2 will qualify for the Grand Finale.

Finalists will present their solution and demonstrate their working model before a panel of judges.

This round will also be online.

The final evaluation will consider:

  • Innovation & originality
  • Technical complexity
  • AR/VR/XR implementation
  • Practical impact
  • Scalability
  • UI/UX
  • Presentation & Q&A

Eligibility

  • Open to college students from across India.
  • Students from any engineering/technology or related discipline can participate.
  • Participation will be in teams of 1–4 members.(Either individual)

Participants must carry a valid college ID during the offline rounds.

Who Should Participate?

PARALLAX 2026 is for students interested in:

AR • VR • XR • Unity • Unreal Engine • 3D Development • Game Development • Computer Vision • Immersive Technology • Innovation

Step beyond the screen. Build a new reality.

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