Opportunity brief
The Worst Game Wins | 2-Day Online Game Jam
Make the worst game possible. Win by being the best at it.
Most game jams reward polish, balance, and great design. This one rewards the opposite, with one catch: your terrible game must still be a complete, playable, fully committed piece of work.
About the Event
The Worst Game Wins is a 2-day online game jam where teams intentionally build the worst possible game around a given theme. Think clunky mechanics, absurd controls, nonsensical rules, and gloriously awful UX, all executed with total commitment to the bit.
This is not a "do nothing" event. Bad design is the goal, but low effort is not. Judges are looking for teams who put real craft into making something deliberately terrible.
The Challenge
On Day 1, teams receive a theme that their game must clearly implement. From there, you have two days to design, build, test, and polish your masterpiece of awfulness, then submit it for judging.
Minimum Requirements
To qualify, every submission must:
- Be playable start to finish: no crashes, no placeholder or empty builds
- Clearly implement the theme: the theme must be identifiable in the game
- Include at least one core mechanic
- Have a win/lose condition
- Have basic UI: a menu and/or instructions screen
️ "Bad" must be deliberate. Missing features or broken builds are not a substitute for bad design. Intentional badness is the whole point, and it will be judged.
Judging Criteria
Entries will be evaluated on:
- Hilarity: Does it make people laugh (or rage)?
- Creativity: How original and inventive is the badness?
- Intentional Bad Design: Is the awfulness clearly deliberate and well executed?
- Thematic Relevance: How well does the game reflect the given theme?
- Commitment to the Bit: How fully did the team go all in on the "worst game" concept, while still delivering a complete, playable game?
Prizes
Total prize pool: ₹2,500
Prize distribution among the top teams will be announced by the organizers.
️ Event Details
Format
Online
Duration
2 Days
Dates
October 10–11
Team Size
1-4 members
Who Should Participate?
- Game developers, designers, artists, and writers
- Beginners looking for a low-pressure way to build their first game
- Experienced devs who want to flex their creativity (and sense of humor)
- Anyone who has ever said, "I could make a worse game than this"
You can use any game engine or tool (Unity, Godot, Unreal, GameMaker, Scratch, web-based, etc.).
Submission Guidelines
Submit a Google Drive link to a single .zip file containing the following:
- Complete Game Build: A fully playable game that runs from start to finish without crashes. Include all necessary files required to run the game, along with brief instructions if the setup is not self-explanatory. -
README File (README.txt or README.md): Include the following information:
- Game Name and Team Name: The title of your game and the name of your team. - Game Description: A brief overview of your game and its core gameplay. - Theme Implementation: An explanation of how your game incorporates the given theme. - Intentional Bad Design Choices: A description of the deliberately poor design choices you made and how they contribute to the game's concept.
- Gameplay Video: A 3–5 minute recording demonstrating your game, starting from the main menu and continuing through to a win or lose ending. This video will allow the judges to experience your game even if they encounter issues running the build. Submit the video in a commonly supported format, such as .mp4.
Important: Ensure that all the required files are included in the ZIP archive and that the Google Drive link provides access to the complete submission.
Make sure the zip opens cleanly and the game runs as described. Submit before the deadline at the end of Day 2.